New in Viz Arena
Powered by Viz Engine 5 and supported by NDIĀ® In/NDI Out capability, Viz Arena 5.3 builds upon the previous release which delivered a premium AR graphics and virtual advertising experience whether in the cloud or on-prem.
What’s new in Viz Arena 5.3?
Viz Arena Transitions to the Viz Engine Renderer Pipeline
Advancing beyond Viz Engineās āClassicā Render Pipeline, Viz Arena 5.3 now supports Viz Engine 5ās modern Viz Engine Renderer Pipeline, exposing users to Vizrtās latest AI-driven advancements in virtual graphics photo-realism, eye-catching effects, and sleek workflows that streamline live productions and speed time to air.
New live tracking data integration with TracabĀ®.
Viz Arena users who upgrade to Version 5.3 can look forward to a new TracabĀ® live tracking data visualization source selection and control feature via the Viz Arc GUI. Accessed via Vizrtās Data Center, Tracabās live positional data determines the position of all moving objects in the field of play ā including players, referees, and the ball. The result is a live data feed that contains the X, Y, and Z positional coordinates for each identified object which is visualized through Viz Arena.
Out-of-the-Box Event Data Stats
Also added to Viz Arena 5.3 are new Event Data Stats. These āout-of-the boxā pre-loaded scenes speed-up time-to-air by making the creation of live data visualization graphics faster and more efficient. Pre-loaded scenes included in Viz Arena 5.3 are Penalty Map, Team Lineup, Comparison Table, Attack Map, Comparison Radar, and Shot Map.
Installation Files and Release Notes
Additional feature enhancements, bug fixes, and security improvements are included in Viz Arena 5.3. Active customers can download the installation files, release notes and driver requirements from the FTP server: FTP/Products/VizArena/LatestVersion